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Side note: Just a reminder, 4.9 and 5.12 are 2 totally different programs. You cannot use 1 app to load projects from the other.

Search found 84 matches

by DigitalDesignDude
Tue Mar 16, 2021 8:11 am
Forum: Resources
Topic: DSGM 5.12 Example Projects
Replies: 9
Views: 2939

Re: DSGM 5.12 Example Projects

Ruffsta wrote: Tue Mar 16, 2021 7:48 am DDD. thanks for sharing these...
No problem and thanks for noticing!

I wish I had more time to do examples that I haven't already worked on in the past. But my hope is as the community grows we'll be able to see more varied examples and possibly tutorials from others too.
by DigitalDesignDude
Tue Mar 16, 2021 2:38 am
Forum: Resources
Topic: DSGM 5.12 Example Projects
Replies: 9
Views: 2939

Re: DSGM 5.12 Example Projects

Added the NPCs Random Movement & Talk Example I worked on years ago and shared it in the following topic:

viewtopic.php?f=8&t=109
by DigitalDesignDude
Tue Mar 16, 2021 2:34 am
Forum: DSGM - 5.12
Topic: Basic NPC functions
Replies: 6
Views: 3431

Re: Basic NPC functions

Welcome to the community TheRetroRoomRoo :) Though there isn't a specific dedicated system written for random NPC movement in DSGM you can make your own with a combination of the following functions/code. You can find these functions and more from the DSGM code documentation. DSGM Coding Documentati...
by DigitalDesignDude
Thu Mar 11, 2021 8:51 am
Forum: 5.12 Work In Progress
Topic: Grand Touring
Replies: 8
Views: 2430

Re: Grand Touring

Anyway I would rly need a tool to calculate how much DS ram is used... I dont want to rewrite half oc code bcs of it missing Wish I knew of a way to find that out. I typically just playtest my game until I get the below message stating I ran out of Vram and then I adjust my game to use fewer room o...
by DigitalDesignDude
Thu Mar 11, 2021 8:19 am
Forum: Resources
Topic: DSGM 5.12 Example Projects
Replies: 9
Views: 2939

Re: DSGM 5.12 Example Projects

SWEET_TOOTH wrote: Thu Mar 11, 2021 2:51 am Dude these are insanely needed! Thx!!!
Glad to help and thanks for the acknowledgement!
by DigitalDesignDude
Sun Feb 28, 2021 8:59 am
Forum: Resources
Topic: DSGM 5.12 Example Projects
Replies: 9
Views: 2939

Re: DSGM 5.12 Example Projects

I just added a basic rpg example that I started years ago and have taken the time to add more to it so that others can learn from it. Hope it helps.

Also, the sprites and game art used in it are from one of my favorite GBA games: Dragon Ball Z The Legacy of Goku 2. :)
by DigitalDesignDude
Sat Feb 27, 2021 9:02 am
Forum: Resources
Topic: DSGM 5.12 Example Projects
Replies: 9
Views: 2939

Re: DSGM 5.12 Example Projects

Just added a pause game example since I already made a pause feature for my DSGM game, BioDie. ;)
by DigitalDesignDude
Tue Feb 23, 2021 1:52 am
Forum: Resources
Topic: DSGM 5.12 Example Projects
Replies: 9
Views: 2939

DSGM 5.12 Example Projects

Hi All, Below are some examples files I made when I was first learning DSGM 5.12 as well as others that were made more recently for different posts. I don't have much spare time to do full-on tutorials explaining them but if you have any questions feel free to ask. RPG Example https://drive.google.c...
by DigitalDesignDude
Fri Feb 19, 2021 5:48 pm
Forum: Welcome!
Topic: Introduce yourself
Replies: 26
Views: 16096

Re: Introduce yourself

Welcome to the forum Komfudo :) DS game maker uses languages C and DBAS which is a language made exclusively for ds game maker. You can see some examples of the code in the Ds Game maker coding documentation available from the link below: Ds Game Maker Coding Documentation Post https://dsgamemaker.o...
by DigitalDesignDude
Mon Feb 01, 2021 1:18 am
Forum: DSGM - 5.12
Topic: Save File Possible? Examples?
Replies: 16
Views: 6430

Re: Save File Possible? Examples?

Good news, it seems I found out how to get saving and loading to work with variables and have provided an example DSGM 5.12 project below. :) I managed to figure it out by using the same save and load actions code from DSGM 4.9. The only problem is, it looks like I can only load the save data when t...