BioDie - RELEASED
Posted: Sun Oct 11, 2020 10:57 am
Happy Halloween month everyone!
I’m presenting a horror themed project I’m finishing after starting its initial prototyping in 2015.
It’s a top-down survival horror shooter that takes place in the future during a biomechanical viral outbreak. Technology has advanced to the point of using nanobots in medical treatments but goes horribly wrong when rode bots begin to fuse with our organic cells, and become a virus.
Your mission is to prevent the spread of it by cleansing the city of biomechanical fiends and saving others in the process.
The game takes inspiration from the Resident Evil and Terminator series and as a result, it has been fittingly named BioDie.
About the Current Game Build
I hope there isn’t any issues with posting a game intended for older audiences in this forum. There isn’t any mature content besides pixelated blood and gun combat present in the demo below. As well, this is the game I’m planning on submitting for the Halloween contest when it’s completed.
Currently, you can explore a single level and test out different weapons for combating against enemies.
Nothing you experience is final as there’s still much more art + music to tweak and create, levels and objectives to add, and bugs to fix, but it’s playable.
Feel free to share any critique if you have any or mention any bugs you come across regardless of this being in early development.
BioDie Alpha 1.0.0 Demo
https://drive.google.com/file/d/1ineH0V ... sp=sharing