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game saving
Posted: Wed Oct 21, 2020 1:42 pm
by Ruffsta
How do you go about saving game play? I am just curious...
Re: game saving
Posted: Wed Oct 21, 2020 1:48 pm
by DigitalDesignDude
I want to learn this as well. It's something I have to explore when I have more time.
I imagine it would be similar to saving variable values to a text file and then load them later when you wish to load your save data.
In DSGM 5.12 I know there are functions relating to writing and reading a file so perhaps there's something similar in DSGM 4.9.
Re: game saving
Posted: Sun Dec 06, 2020 3:53 am
by TheLegoShaper
I do not use palib nor C daily, but you guys need to save the elements in a variable and then write them in a text file. It suppose to be an action. easy to figure out, friends.
Re: game saving
Posted: Fri Jan 29, 2021 1:26 am
by SWEET_TOOTH
The 4.9 version has some example project which explains how saving works! Take a look at that
Re: game saving
Posted: Fri Jan 29, 2021 10:54 am
by Ruffsta
none of my games need saving.. it was just a general question to get some conversation in this version...
currently i'm actually taking a break from coding with dsgm as i am working on a pc pokemon card collecting app...