OUR OFFICIAL WEBSITE: https://dsgamemaker.online
WARNING! YOU WILL BE BANNED WITHOUT WARNING PERMENANTLY FOR SPAMMING THE FORUM WITH NON-DSGM RELATED TOPICS & POSTS!
- FULLY ENFORCED!!!
members that have NOT
logged in once since their activation within 5 days have been and will be deleted!!! LAST UPDATED: 5-1-2022
NOTICE: I will NOT be sending anymore emails confirming your account being activated.. Try to log in and see if your account was activated yet..
ALL accounts MUST be Admin activated due to the server we are on!
- More info in the announcements section
Please read announcements section of the forum upon logging in to stay up to date
Just a reminder, 4.9 and 5.12 are 2 totally different programs. You cannot use 1 app to load projects from the other.
Discussions and support SPECIFICALLY for version 4.9 only
- Site Admin
- Posts: 170
- Joined: Fri May 22, 2020 6:21 am
Ok, so i would custom text action.. The action would make whatever text i enter a certain color that i choose.. at the moment there is only 2 actions that come with DSGM... "SET COLOR FOR FUTURE" and "SET COLOR FOR ALL" -
here's what i have come up with - taken from both actions.. but i cannot get it to work cause i know it's missing something but i can't figure it out..
Code: Select all
ARG X [Tiles],undefined
ARG Y [Tiles],undefined
PA_OutputSimpleText(!1!, !2!, !3!, "!4!");
ARG Color,AdvancedOption(White;WHITE;Red;RED;Green;GREEN;Blue;BLUE;Magenta (pink);MAGENTA;Cyan (light
blue);CYAN;Yellow;YELLOW;Light grey;LGRAY;Dark Grey;DGRAY;Black;BLACK)
BananaCraze / MasterMind / Rock,Paper, Scissors
*strictly a 4.9 user