Thank you everyone for all the help!
Most likely I'll go with wifi over local play (be it ds download or having two cards), as that seems simplest. Local servers will do fine for what I'm thinking of, so I'll begin reading up and experimenting with wifi connectivity on the DS.
Thanks again!
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WARNING! YOU WILL BE BANNED WITHOUT WARNING PERMENANTLY FOR SPAMMING THE FORUM WITH NON-DSGM RELATED TOPICS & POSTS! - FULLY ENFORCED!!!
NOTICE: ALL members that have NOT logged in once since their activation within 5 days have been and will be deleted!!! LAST UPDATED: 5-1-2022
NOTICE: I will NOT be sending anymore emails confirming your account being activated.. Try to log in and see if your account was activated yet..
ALL accounts MUST be Admin activated due to the server we are on! - More info in the announcements section
Please read announcements section of the forum upon logging in to stay up to date
Side note: Just a reminder, 4.9 and 5.12 are 2 totally different programs. You cannot use 1 app to load projects from the other.
Search found 2 matches
- Sun Sep 13, 2020 9:51 am
- Forum: DSGM - 5.12
- Topic: Best Way to Implement Multiplayer?
- Replies: 4
- Views: 3948
- Thu Sep 10, 2020 11:21 pm
- Forum: DSGM - 5.12
- Topic: Best Way to Implement Multiplayer?
- Replies: 4
- Views: 3948
Best Way to Implement Multiplayer?
Hi everyone,
What would you suggest is the best way to implement local play? (And wifi as well, if possible)
Thanks a lot!
What would you suggest is the best way to implement local play? (And wifi as well, if possible)
Thanks a lot!