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WARNING! YOU WILL BE BANNED WITHOUT WARNING PERMENANTLY FOR SPAMMING THE FORUM WITH NON-DSGM RELATED TOPICS & POSTS! - FULLY ENFORCED!!!
NOTICE: ALL members that have NOT logged in once since their activation within 5 days have been and will be deleted!!! LAST UPDATED: 5-1-2022
NOTICE: I will NOT be sending anymore emails confirming your account being activated.. Try to log in and see if your account was activated yet..
ALL accounts MUST be Admin activated due to the server we are on! - More info in the announcements section
Please read announcements section of the forum upon logging in to stay up to date
Side note: Just a reminder, 4.9 and 5.12 are 2 totally different programs. You cannot use 1 app to load projects from the other.
Search found 11 matches
- Wed Jun 02, 2021 11:48 pm
- Forum: 5.12 Work In Progress
- Topic: Silver Falls
- Replies: 5
- Views: 3987
Re: Silver Falls
This looks fantastic!!!
- Wed Jun 02, 2021 11:13 pm
- Forum: Classifieds
- Topic: Looking to hire developers
- Replies: 2
- Views: 2433
Re: Looking to hire developers
I suppose its also worth mentioning that I can help others with publishing their games! Feel free to reach out for that as well!
- Wed Jun 02, 2021 10:10 pm
- Forum: Classifieds
- Topic: Looking to hire developers
- Replies: 2
- Views: 2433
Looking to hire developers
Hey friends!
I hope you all are well. My name is John Roo and I do some development and publishing. I was working on a new DS game for a couple of months and I was side tracked because I signed some licensing deals with a few different companies for development and publishing. I definitely have a ...
I hope you all are well. My name is John Roo and I do some development and publishing. I was working on a new DS game for a couple of months and I was side tracked because I signed some licensing deals with a few different companies for development and publishing. I definitely have a ...
- Tue Mar 30, 2021 6:48 pm
- Forum: DSGM - 5.12
- Topic: NPC Collision
- Replies: 9
- Views: 5733
Re: NPC Collision
@DigitalDesignDude thanks so much for the amazing explanation.. This definitely has fixed my issues as well as given me a deeper understanding of the function itself. Thank you! I suppose the last question is, is there a way to slim down the code (maybe using an array or something) to slim down the ...
- Tue Mar 30, 2021 1:19 am
- Forum: DSGM - 5.12
- Topic: NPC Collision
- Replies: 9
- Views: 5733
Re: NPC Collision
I also need to rearrange things to use the && on Object under point.
- Tue Mar 30, 2021 1:19 am
- Forum: DSGM - 5.12
- Topic: NPC Collision
- Replies: 9
- Views: 5733
Re: NPC Collision
Thanks a bunch for the help! I really appreciate the both of you for helping out a beginner. I think this might come in handy for others who come explore these forums. I think my X and Y values are still slightly off, but this is working a whole lot better than it was before. Now I am not getting ...
- Mon Mar 29, 2021 4:53 am
- Forum: DSGM - 5.12
- Topic: NPC Collision
- Replies: 9
- Views: 5733
Re: NPC Collision
I definitely appreciate it as usual DigitalDesignDude! I tried adding the !object under point code for both NPC1 and NPC2 and I tried removing the sprite collision lines and my player is still getting stuck. I am trying to understand how to reorganize it to be like you mention , the player can move ...
- Sun Mar 28, 2021 8:57 pm
- Forum: DSGM - 5.12
- Topic: NPC Collision
- Replies: 9
- Views: 5733
NPC Collision
Hey. I hope everyone is well. :) I come to the community with another simple concept. I have created NPC1 and NPC2 objects as well as a Player object... On my player object I have created character controls that go as follows...
If Pad.Held.Right
if !Sprite_Collision([Me], Get_Single_ID(NPC1))
if ...
If Pad.Held.Right
if !Sprite_Collision([Me], Get_Single_ID(NPC1))
if ...
- Tue Mar 16, 2021 8:28 pm
- Forum: DSGM - 5.12
- Topic: Basic NPC functions
- Replies: 6
- Views: 4444
Re: Basic NPC functions
Thanks so much for the help, as a new developer, I would like to break some of these concepts down a little further so I can fully understand them. In the code example sent above, what is considered global variables and what is considered functions? Lets say my player object is called "Player1" and ...
- Tue Mar 16, 2021 5:25 am
- Forum: DSGM - 5.12
- Topic: Basic NPC functions
- Replies: 6
- Views: 4444
Re: Basic NPC functions
Thanks so much DigitalDesignDude, I have some studying to do to get comfortable with these functions. really appreciate you taking the time to message back! I see the power of DS Game Maker and I definitely love it so far. I am glad to be apart of the community. I hope to soon be able to contribute ...